 |
Albert
Art: artist and game writer who published
an interview with 'Super
Columbine Massacre RPG!' creator Danny Ledonne
on 1up.com
after the mainstream press panned his game and blamed it for the shooting
at Dawson College.
|
 |
Peter
Baxter: director and co-founder of the Slamdance
Film Festival. Two weeks before the 2007 Guerrilla Gamemaker
Competition, Peter removed 'Super Columbine Massacre RPG!' from the
list of finalists; he cited "legal checks and balances"
as well as "moral obligations" among the reasons for this
decision.
|
 |
Ian
Bernard & Mark Edge: hosts of the liberty-minded
talk radio show Free Talk Live.
Ian and Mark have interviewed Danny Ledonne, Jack Thompson, and Brian
Flemming on the air. They frequently remind listeners: "in America,
you don't have a right not to be offended."
|
 |
Ian
Bogost, Ph.D: founder of Persuasive
Games and professor at Georgia Institute of Technology. In his
work, Ian seeks to create games that make arguments and engage in
critical commentary about the world we live in. Topics for his games
have included: airport security, employment at Kinko's, bacteria poisoning,
and the rising cost of petroleum.
|
 |
Richard
Castaldo: survivor of the April 1999 shooting
at Columbine High School (where he then went on to graduate in 2000).
Richard appeared in Michael Moore's 2002 film 'Bowling for Columbine'
and in 2006 played 'Super
Columbine Massacre RPG!' with mixed
emotions.
|
 |
Greg
Costikyan: founder of Manifesto
Games and advocate for the growth of the interactive entertainment
medium - particularly for independent developers.
|
 |
Jason
Della Rocca: president of the International
Game Developers Association. Based in Montreal, Jason fielded
many questions after the 2006 shooting at Dawson College in which
the murderer blogged about his favorite videogames (including 'Super
Columbine Massacre RPG!').
|
 |
Kevin
DiNovis: a filmmaker whose debut
film was screened at Slamdance in 1998. He believes in the "by
filmmakers, for filmmakers" model of Slamdance so much that he
volunteered during the 2007 festival. Due to the controversy surrounding
the removal of
'Super
Columbine Massacre RPG!'
Kevin learned that it now has a game competition.
|
 |
Patrick
Dugan: independent game developer who has
been a strong
defender of 'Super
Columbine Massacre RPG!' Patrick introduced the game to several
Slamdance festival-goers and juror Brian Flemming just outside the
games lounge at the 2007 Guerrilla Gamemaker Competition.
|
 |
Alex
Dwyer & Brian Rubinow: students at Loyola
Marymount University who helped to organize Danny Ledonne's appearance
during the college's First Amendment Week. Alex wrote
an editorial about 'Super
Columbine Massacre RPG!' for
the Los Angeles Loyolan and Brian introduced Danny at the speaking
event.
|
 |
Brian
Flemming: a controversial filmmaker whose
work includes a mockumentary
about the assassination of Bill Gates and a documentary
critical of religion. Brian served as a juror on the 2007 Slamdance
documentary jury and after discovering 'Super
Columbine Massacre RPG!' Brian decided to give the game
a Special Documentary Jury Award. Moments before going onstage to
present, Brian was stopped by Peter Baxter and was not permitted to
give the award.
|
 |
Colin
Fletcher: game
developer on 'Steam Brigade.'
His game was a finalist in the 2007 Guerrilla Gamemaker Competition
and attended despite the controversy surrounding the festival after
the removal of 'Super
Columbine Massacre RPG!'
|
 |
Melissa
Fuller: Dawson College student and writer
for the school newspaper, The Plant. After the 2006 shooting at her
college, Melissa was angered by 'Super
Columbine Massacre RPG!' until attending Danny Ledonne's
presentation on the game at the 2007 Canadian University Press National
Conference. She then wrote an article in defense of the game.
|
 |
Tracy
Fullerton: Assistant professor at the Interactive
Media Division of USC and sponsor of the Guerrilla Gamemaker Competition.
After learning that 'Super
Columbine Massacre RPG!' was pulled from the 2007 competition
without any prior discussion, Tracy decided to withdraw USC's sponsorship
from the festival.
|
 |
Tom
Fulp: game developer of 'Castle
Crashers' and creator of Newgrounds.com.
After hearing about the removal of 'Super
Columbine Massacre RPG!' from
the 2007 Guerrilla Gamemaker Competition, 'Castle Crashers' was pulled
from the competition in protest.
|
 |
Daniel
Greenberg: freelance game designer and scriptwriter.
Daniel authored a report for the International Game Developers Association
outlining the issue of potential government censorship of videogames.
|
 |
Hal
Halpin: president of the Entertainment
Consumers Association, an organization established to represent
game consumers and their interests in the state and national government.
|
 |
Dr.
Valerie Holliday: teaches new media analysis
at Baton Rouge Community College. Valerie introduced 'Super
Columbine Massacre RPG!' in her
classroom to challenge her students to think about representations
of historical events in digital space.
|
 |
David
Kociemba: professor at Massachusetts College
of Art and Emerson College. Danny Ledonne is a former student of his
and David was intrigued upon hearing about 'Super
Columbine Massacre RPG!' David has since included it
into his survey of media arts history course.
|
 |
Joel
Kornek: survivor of the 2006 Dawson College
shooting in Montreal. In the aftermath, Joel founded his own website
called KillThinking to
help people who are depressed so as to prevent such events from happening
again.
|
 |
Roger
Kovaks: web developer and close friend of
Rachel Scott, one of those killed in the Columbine massacre. After
hearing about 'Super
Columbine Massacre RPG!' Roger decided to expose Danny
Ledonne as its then-anonymous creator because Roger believes the game
trivializes the shooting and glorifies the killers.
|
 |
Senator
Andrew Lanza: State Senator for New York's
24th district. Andrew Lanza is concerned about the violent content
in interactive entertainment and has introduced legislation to create
a mandatory government rating system for all commercial videogames.
|
 |
Danny
Ledonne: filmmaker and creator of 'Super
Columbine Massacre RPG!' Originally made as an anonymous, underground
project with no intent of public recognition, Danny soon found himself
at the center of waves of media attention, scorn, and support for
his game. After Roger Kovaks revealed his identity, Danny began to
publicly defend the game in national press and on speaking tours.
|
 |
Joseph
Lieberman: author of 'School
Shootings.' Joseph and Danny Ledonne began to communicate via
email about the nature of school shootings and during this time Joseph
decided to include Danny's thoughts throughout his book.
|
 |
Doug
Lowenstein: the first president of the Entertainment
Software Association. Doug has been a public defender of the videogame
industry against anti-game legislation since the creation of the ESA
in 1994.
|
 |
Christopher
Lynn : Director of the Gallery
of Contemporary Art at UCCS. Despite
the game's controversial removal from the Slamdance Guerrilla Gamemaker
Competition earlier that year, Christopher selected 'Super
Columbine Masscre RPG!' to be part of his fall 2007 showcase entitled
"Manifest."
|
 |
Jonathan
Mak: creator of Everyday
Shooter - a former finalist in the 2007 Guerrilla Gamemaker Competition.
After several other games were pulled from the festival in protest
of the removal of 'Super
Columbine Massacre RPG!' Jonathan
pulled his game, as well.
|
 |
Matt
Miner: developer on the game 'Base
Invaders.' His
game was a finalist in the 2007 Guerrilla Gamemaker Competition and
attended despite the controversy surrounding the festival after the
removal of 'Super
Columbine Massacre RPG!'
|
 |
Dan
Mirvish: filmmaker and co-founder of the
Slamdance Film Festival. Dan has
worked on videogame versions of his own films and thinks a little
controversy is healthy for publicity.
|
 |
Tom
Nelson: director of student media at Loyola
Marymount University. Tom is the sponsor for LMU's First Amendment
Week and organized Danny Ledonne's visit to campus in February 2007.
|
 |
Natalie
Nordseth: former editor-in-chief of the Los
Angeles Loyolan. Natalie decided to invite Danny Ledonne to campus
for Loyola Marymount University's First Amendment Week to speak about
'Super
Columbine Massacre RPG!'
|
 |
Dan
Paladin: game developer on 'Castle
Crashers.' After hearing about the removal of
'Super Columbine Massacre RPG!'
from the 2007 Guerrilla Gamemaker Competition, 'Castle Crashers' was
pulled from the competition in protest.
|
 |
Paolo
Pedercini: founder of Mole
Industria, a company dedicated to the development of political
videogames. His work has included the popular 'McDonald's Videogame'
(a criticism of the corporate fast food system) as well as the more
recent and controversial 'Operation: Pedopriest' (an expose on the
Vatican's coverup of child molestation scandals) - the latter was
taken off the Internet by order of the Italian Parliament.
|
 |
Sam Roberts: director
of the Guerrilla Gamemaker
Competition as part of the Slamdance Film Festival. Sam had originally
contacted Danny Ledonne and encouraged the submission of 'Super
Columbine Massacre RPG!' Two weeks before the festival
Peter Baxter informed Sam that the game would not be screened at Slamdance.
|
 |
Jason Rohrer: creator
of 'Cultivation.'
In addition to being a finalist in the 2007
Guerrilla Gamemaker Competition, Jason reviewed all the games
in the competition (including 'Super
Columbine Massacre RPG!') as
a part of his website, Arthouse
Games.
|
 |
|
 |
Kellee Santiago & Jenova Chen:
founders of That
Game Company and developers on 'flOw' and 'Cloud.' When they learned
that 'Super
Columbine Massacre RPG!' had
been pulled from
the 2007
Guerrilla Gamemaker Competition, they were among the first to pull
their game in protest - writing in an open letter to Slamdance that
they would return 'flOw' to the competition if 'Super Columbine' was
readmitted.
|
 |
Miguel Sicart, Ph.D:
teacher at the IT University of Copenhagen. Miguel
wrote his philosophical doctorate thesis on the ethics of computer
games and within it included an examination of 'Super
Columbine Massacre RPG!'
|
 |
Andrew Stern: game
designer and engineer of interactive dramas and comedies. He co-created
'FaÇade' (winner
of the 2006 Guerrilla
Gamemaker Competition's Grand Jury Prize)
and wrote an open letter to Slamdance to have 'Super
Columbine Massacre RPG!' readmitted
to the 2007 competition.
|
 |
Ben
Smith, John Jensen, Stephen Chiavelli, Brad Rasmussen, & Zach
Peterson: the developers of 'Toblo.'
The team had originally decided to pull their game from the 2007
Guerrilla Gamemaker Competition after the removal of 'Super
Columbine Massacre RPG!' but their school (DigiPen Institute
of Technology) reinstated the game into the lineup against their wishes.
|
 |
Jack
Thompson: a Miami-based attorney who has
been a leading critic of violence in the entertainment industry -
particularly videogames - for over twenty years. He is the author
of 'Out
of Harm's Way' and argues that "murder simulation" games
give school shooters the appetite to kill and the training to kill
more efficiently.
|
 |
Adrian
Treviño: a videogame enthusiast and
guitar player, Adrian discovered 'Super
Columbine Massacre RPG!' and realized he was headed
down a path toward depression and violence. His time on the game's
discussion forum, talking to game creator Danny Ledonne, and considering
the issues the game raises helped him to rethink his future.
|
 |
Lawrence
Walters: a
self-proclaimed "First Amendment attorney" who runs many
websites including Gamecensorship.com.
Throughout
his law practice, Lawrence has been an active defender of free expression
for the videogame industry and is a frequent lecturer on freedom of
speech issues.
|
 |
Tim
Winter: president
of the Parents Television Council.
He has testified before Congress on violent content in popular entertainment
media and was once in the videogame publishing industry. He found
'Super
Columbine Massacre RPG!' to be "very troubling."
|